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Platform Unknown

Open-World Trian Body-Horror RPG (Phenomena Studios)

Pilot and maintain your starving steam train through a forest of body-horror, trying to unravel the mystery of the Quiet Storm and for the sake of King and Country, avoid the bloody monsters!

As lead developer, I ensured the company used the correct architecture from the beginning to fully utilise the strength of Unreal Engine 5. This game includes a fully explorable open world of 16km x 16km in size optimised to load at a maximum speed of 90kmph. 

My greatest achievements were:
- Optimising the game's grand open world to run on lower end systems
- A dialogue system that includes sound, animations, subtitles and events
- World traversing monsters that use an LOD mapping tool that I created

- An interactive worldspace UI system that interacts with the world

Screenshots

Coming in the Near Future

Link to Project:
PhenomenaStudios.co.uk

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